Monday, March 9, 2015

Using Kahoot to Gamify the Classroom by Cliff Quinn


Can't see embedded video above?  View on YouTube


Final project for EDT 505 submitted by Cliff Quinn:

Each student will create a Kahoot quiz that is at least 10 questions and includes pictures.  The second portion of the project will be that students must participate in all of their classmates quizzes.  For this course I currently only have 9 students.  The assignment can be adjusted for larger numbers by randomly assigning groups and having students take their groupmates’ quizzes.




About the Education Technologies and Emerging Media Program at Canisius College: 
The Education Technologies and Emerging Media Programs are innovative and fully online. The Master's Degree program is designed to prepare classroom teachers for New York State (NYS) certification as an Educational Technology Specialist (grades PreK-12). A degree option is also available for students not interested in NYS certification. These programs are designed to teach students how to use technology in the classroom in a purposeful way to enrich and enhance learning and motivate their students.  Learn more at http://www.canisius.edu/education-technologies/